These three artefacts were unearthed by your decisions during the Dread Solstice campaign and will remain available for you here until such a time as they can be published in a print book.
The Realmwalker Greaves:
A Mortal Slaanesh Hero can be given the Realmwalker Greaves instead of any of the artefacts of power it can normally receive.
Realmwalker Greaves: While scouring the Shyish Innerlands for a way to lay low Nagash and harness the glory of the Dark Prince, the Great Pretender of Slaanesh created these ensorceled greaves so as to cross the chasms and fissures that opened to bar his path.
The bearer can fly. In addition, if the bearer’s Move characteristic is less than 12″, treat it as being 12″.
The Balefire Blade:
The first Knight of Shrouds in an army to receive an artefact of power can be given the Balefire Blade instead of any of the artefacts of power it can normally receive.
Balefire Blade: This blade is alight with the burning souls of sacrificed prophets and seers who dared to challenge the wielder’s authority.
Pick one of the bearer’s melee weapons. Add 1 to that weapon’s Damage characteristic.
Runes of the Wrath-storm:
The first Darkoath Warqueen in an army to receive an artefact of power can be given the Runes of the Wrath-storm instead of any of the artefacts of power it can normally receive.
Runes of the Wrath-storm: These arcane runes, worn by a warrior who was saturated in the Red Mists during the Time of Tribulations, can be used to harness the rage of the Aqshian wrath-storm.
Add 2 to the Attacks characteristic of the bearer’s melee weapons.